AI Insights · Timothy · October 2021
Top 5 Educational Games on iOS in the Netherlands: Q3 2021
The top 5 educational games on iOS in the Netherlands for Q3 2021 saw varied trends in weekly downloads, revenue, and active users, with data provided by Sensor Tower.
In the third quarter of 2021, the top five educational games on iOS in the Netherlands showcased distinct trends in downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides a comprehensive overview of these applications' performances.
Squla - Fun learning
Futurewhiz B.V's app experienced fluctuations in weekly revenue, starting from $247 at the end of June and peaking at around $1.1K in early September. Weekly downloads saw a significant rise from 853 in late June to 1.5K by mid-September. Active users also increased from 5.2K at the beginning of the quarter to 5.7K in early September, before slightly dipping to 4.9K by the end of the month.
Baby games for toddlers, kids
Bimi Boo Kids Learning Games for Toddlers FZ LLC's app saw a relatively stable weekly revenue, hovering around $120-$150, with a slight dip in late July. Downloads peaked at 1.9K at the end of August, up from 445 at the beginning of the quarter. Active users followed a similar trend, increasing from 1.5K in late June to 3.3K by the end of August, before settling at around 1.6K by the end of September.
Minecraft Education
Mojang's educational version of Minecraft maintained a steady weekly download rate, with numbers ranging from 419 to 736 throughout the quarter. Active users showed a slight decline from 1.5K in late June to around 1.2K in early August, before rebounding to 1.4K by the end of September.
123 learning games for kids 3+
Another app from Bimi Boo Kids Learning Games for Toddlers FZ LLC, this application had a consistent revenue pattern, averaging around $200-$300 weekly. Downloads were relatively stable, fluctuating between 377 and 580 throughout the quarter. Active users also remained steady, starting at 2.3K in late June and ending at around 2K by the end of September.
Lingokids - Play and Learn
Monkimun Inc's app saw varied weekly revenue, starting at $1.5K in late June, dipping to $770 in late August, and then rising again to $1.4K by early September. Downloads were more volatile, peaking at 730 in mid-July and dropping to 285 in mid-August. Active users followed a similar trend, starting at 1.4K in late June, peaking at 1.5K in mid-July, and then declining to around 950 by the end of September.
For more detailed insights and trends on these educational apps and others, visit Sensor Tower.